This is
Austin's demo, which near the end, uses drag and drop. I like how he uses drag and drop in his demo. It may not be much, but it keeps the user into the game. Doing this prevents the player from being bored. I also like how the player can't move the main character when you are suppose to get the acid. This helps because the player wouldn't be distracted by moving the character randomly around.
No comments:
Post a Comment