Monday, December 17, 2012

Sound

How do you plan to use sound in your game? How will it help enhance the game play and learning experience of your game?

I plan on using sound to give the user something to listen to. A game can get boring without a sound to listen to. I will use it as probably background noise to the actual game. It will enhance the game by being something another sense can do while the other senses can focus on the game. The sounds used will range from peaceful, light music, to something that can make a specific part seem more challenging than it actually is. No sounds have been decided yet though.

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