Thursday, December 20, 2012

Game Plan

Story Flow Chart

Creating scenes in a sequence helps game designers tell the "story" of their game through a narrative. How are you using visual storytelling through your sequence of scenes to help players learn about your topic?

Since what my game is about is historical, having a story to this is rather easy. I am allowing the player to chronologically go through the story as if they are a citizen of USA at that time. I am using visuals to allow it to seem like it is that time period. To do that, I am making the items that people see based on that time period, such as older tvs and what not. Also, I am teaching the user about the election of 2000 and some of how elections work.

Wednesday, December 19, 2012

Keyboard Input


Do you have any other ideas for ways you might use the other keys on the keyboard to control your game? What was one interesting way that another game used keyboard control?

I have used the WASD keys for my game already. They are used for movement as well as the arrow keys. If there was a section of the game in which I have to fight people, I could use one set of keys, WASD or the arrow keys, as moving, while the other set as firing projectiles. I don't know though, but that is an idea for another game. If there was mouse input that allows the viewer to see around with the mouse, WASD keys would be very useful to the gamer.

Tuesday, December 18, 2012

Animation



Share a link, video or picture of an animation you like that relates to your game topic. What makes this animation stand out to you?

If I could, I would have used a gif much better than this, because what I wanted a gif to be is letters appearing one at a time. This is the closest I could find in a quick google search. Oh well. This animation stands out because of what I used in my game. Letters appearing automatically. I think that how they do that is interesting, and makes the game seem like someone put more time into making the game, even though it is very easy to make. It really isn't too hard to do.

Monday, December 17, 2012

Sound

How do you plan to use sound in your game? How will it help enhance the game play and learning experience of your game?

I plan on using sound to give the user something to listen to. A game can get boring without a sound to listen to. I will use it as probably background noise to the actual game. It will enhance the game by being something another sense can do while the other senses can focus on the game. The sounds used will range from peaceful, light music, to something that can make a specific part seem more challenging than it actually is. No sounds have been decided yet though.

Wednesday, December 12, 2012

Button Blog

Keeping in mind all of the different kinds of buttons there are and the different purposes they may serve, how might you use buttons in your game? Do some research and find a link you find helpful. Write a post explaining why this is a useful resource.

There are many ways to use a button, but my game will use buttons for one main reason. This is to continue with things such as plot. I will use buttons to have dialog continue and to have the plot continue. I know that there are other possible uses for buttons in my game, but I feel that this is the best use of a button. I may use buttons for something else, but I would prefer to use other things such as keyboard control. Like a famous button, "That was easy."

Monday, December 3, 2012

Flash Topics

Choose at least one Flash topic that you plan on using in your final game. Describe how you are going to use it.

A Flash topic that I will use is a good question. I will use sound when pressing a button. I feel that that gives the user a confirmation that the game is working. Also,  I will use collision detection. This is because it is one of the easiest topics to put into flash.

File:Adobe Flash Player v10 icon.png

New Idea

List a new idea (not just a fact) you've learned about your topic while making your game. How did you come to learn this? What sources where helpful to you in gaining this understanding? What makes these news or research sources especially informative and trustworthy?

Something I learned about my topic is that there was a third party canidate that got many votes. Those votes would have gone to Democratic canidate Al Gore, having him win the presidency. Instead, the Green party canidate got those votes, allowing Republican George W Bush to win. I learned this while researchuing for my game. I can't remeber the source, but they were trustworthy because I am sure they were from a reptuable source.


Current picture of Ralph Nader