Is your team game a good learning game? Why?
I think so because my topic is a topic that is both important and interesting.
What would you add to the "Hobo's Journey" game to improve it?
Hobo's Journey has no improvement, because how bad it is. The creator probably made the game in one day, because the game was due and they played until the last minute.
What would you add to the "Larry" game to improve it?
Not much, because it is such a good game already. The main thing is not having the ability to chose what part of the story to do and make it more linear.
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